Game Design Competition Term 1 & 2 2016

In the latest Interface magazine is the opportunity for Year 7-13 students to design a game in any format that helps people learn about road safety.

This competition provides a real life context to involve students in a cross-curricular gaming experience.

‘The competition will allow students to present their ideas to a real authority, rather than just responding to a made-up context. The learning is brought out into the open.’  John Creighton PPTA ICT Advisory Committee

Below is the URL for the competition. It includes curriculum links and student and teacher guides.

http://education.nzta.govt.nz/gamecompetition

A focus on Gaming Literacies is expressed by;

Knowing how to put together a successful game involves:

  • system-based thinking
  • iterative critical problem solving
  • art and aesthetics
  • writing and storytelling
  • interactive design
  • game logic and rules
  • programming skills.

Programs teachers or students may explore are:

  • Scratch (scratch.mit.edu)
  • GameMaker (yoyogames.com/gamemaker)
  • Unity (unity3d.com)
  • Gamefroot (gamefroot.com)
  • Kodu (kodugamelab.com)

If these don’t help please see me, and I can recommend others. If I can be of help in any way please let me know.

Here is the link to our webinar meeting on ‘Making Decisions Around Whole School Platforms.’ You will need Adobe Connect to view it.

https://coreedu.adobeconnect.com/p5777lay7vz/?launcher=false&fcsContent=true&pbMode=normal

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